Finally settled on how the "sand" script monster thing should look in terms of color and texture and have started working it in with some shadows, though the dark blue seems too heavy. There will need to be some futzing with blending modes, opacity and saturation it seems. It's eyes and teeth are probably done. the glass face of the watch feels pretty close as does the sandy surface beneath the boy.
Still plenty to do but fairly ok with how this is shaping up. And as a pet project there's no real rush. So enjoy and I'll make sure to post more when there is more.
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